1. Can I extend this course project to more complex board games?

  • Core concepts like arrays/vectors and control flow are transferable to larger grids.
  • Minimax algorithm implementation can be adapted for more complex AI opponents.
  • Modular code organization supports adding new game features efficiently.
  • Win/draw detection logic can be scaled for multi-dimensional boards.
  • Encourages exploring GUI or network-based multiplayer as next steps.

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