1. Can I use this course to create characters for any game engine, not just Blender?

  • The course focuses on modeling, sculpting, and texturing characters in Blender.
  • Exporting models in formats like FBX or OBJ allows use in engines such as Unity or Unreal Engine.
  • Rigging and animation basics taught can be adapted for most game engines.
  • Learners may need to tweak shaders, materials, or skeleton setups depending on the engine.
  • The skills gained are versatile for both 2D and 3D game development pipelines.

Course | Career Focused Learning Platform
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