2. What key topics and technologies does the course cover?

Across four modules, the course delves into:

  • The role of technology in virtual K–12 education, including implementation strategies and privacy concerns
  • Collaborative tools and learning management systems (LMS) supporting synchronous and asynchronous engagement
  • Game-based learning, digital badging, gamification, and immersive tools like Minecraft, Scratch, AR, and wearable tech
  • Open educational resources, MOOCs, and leveraging open content for virtual instruction

Course | Career Focused Learning Platform
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