2. What will I learn—tools, topics, and skills covered in the program?

Across eight courses, you’ll learn:

  • Game design principles, ideation, balancing, and documentation
  • Unreal Engine fundamentals for world-building, asset management, lighting, audio, and source control
  • Level design theory and practice using Unreal
  • Blueprint visual scripting (node-based programming in Unreal)
  • Visual and audio development, UI, UX, accessibility, and game prototyping
  • Final course on game development and prototyping, covering multiple game modes, design documentation, and packaging for portfolios

Course | Career Focused Learning Platform
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