Encourages experimentation with materials, props, and scene layout.Teaches lighting, camera composition, and post-processing techniques....
Total duration approximately 5–6 hours.Self-paced learning with structured modules.Includes exercises for realistic and stylized ...
Skills applicable to indie and AAA game environments.Teaches scene optimization and asset modularity.Supports freelance and professional 3D ...
Focuses solely on environment modeling and scene composition.Teaches terrain sculpting, foliage, props, lighting, and rendering.Does not ...
No prior Blender experience needed.Covers interface, navigation, and workspace setup.Teaches terrain, foliage, props, and environment asset ...
Encourages experimentation with shapes, colors, and textures.Teaches layering effects for visual depth and impact.Builds skills to create ...
Total duration approximately 5–6 hours.Self-paced lessons covering all essential game VFX workflows.Includes practical, project-based ...
Skills applicable to mobile, console, and indie game development.Supports freelance opportunities in game jams, startups, and asset ...
Focuses solely on Unity’s Particle System and VFX Graph.Teaches shaders, noise, and mesh-based particle effects.Does not include Unreal ...
No prior Unity or game development experience required.Covers Unity interface, scene setup, and project organization.Teaches Particle ...