Encourages experimentation with gesture and rhythm.Teaches anatomy-based stylization for expressive characters.Builds confidence in ...
Total duration approximately 6–7 hours.Self-paced lessons with structured modules.Includes practical exercises for sketches, long poses, ...
Skills applicable to character design, storyboarding, and comics.Teaches proportion, anatomy, and dynamic poses for professional use....
Emphasizes pencil, pen, and traditional sketching methods.Teaches shading, light, and volume techniques.Does not focus on software-specific ...
No prior figure drawing or anatomy experience required.Covers skeletal and muscular systems affecting body form.Teaches gesture, rhythm, ...
Encourages experimentation with sketches, shapes, and assemblies.Teaches rendering and animation to visualize designs effectively.Builds ...
Total duration approximately 6 hours.Self-paced learning with structured modules.Covers hands-on projects from sketches to photorealistic ...
Skills applicable to woodworking, product design, and prototyping.Teaches assembly creation, component motion, and interference checks....
Focuses on modeling, assemblies, and rendering techniques.Teaches basic motion simulation and 3D printing prep.Does not cover generative ...
No prior CAD or engineering experience required.Covers Fusion 360 interface, workspace, and navigation.Teaches 2D sketches, 3D modeling, ...