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Blender for Complete and Total Beginners

A clear, hands-on introduction to Blender that equips absolute beginners with the essential modeling, shading, and animation skills needed to create simple 3D scenes.

access

Lifetime

level

Beginner

certificate

Certificate of completion

language

English

What will you learn in Blender for Complete and Total Beginners Course

  • Navigate Blender’s interface: 3D Viewport, Outliner, Properties, and custom workspaces

  • Create basic 3D models using mesh primitives, extrusion, loop cuts, and modifiers

  • Apply materials and textures using the Shader Editor and image-based workflows

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  • Set up lighting and render scenes with both Eevee and Cycles render engines

  • Animate simple objects with keyframes, the Graph Editor, and basic interpolation

Program Overview

Module 1: Getting Started & Interface Tour

⏳ 45 minutes

  • Topics: Download/install Blender, workspace layouts, viewport navigation, selecting and transforming objects

  • Hands-on: Customize your default workspace and navigate a sample scene

Module 2: Basic Modeling & Mesh Editing

⏳ 1 hour 15 minutes

  • Topics: Adding primitives, Edit Mode vs. Object Mode, extrude, inset, loop cut, merge vertices

  • Hands-on: Build a simple coffee mug model using extrusion and bevel modifiers

Module 3: Modifiers & Procedural Modeling

⏳ 1 hour

  • Topics: Subdivision Surface, Mirror, Array, Boolean, and Solidify modifiers

  • Hands-on: Create a repeating fence post using Array + Mirror; refine with Subdivision

Module 4: UV Unwrapping & Texturing

⏳ 1 hour

  • Topics: Mark seams, unwrap strategies, baking basic ambient occlusion, applying image textures

  • Hands-on: UV-unwrap your mug model and apply a label texture

Module 5: Materials & Shading Basics

⏳ 1 hour

  • Topics: Principled BSDF shader, color, roughness, metallic properties, node basics

  • Hands-on: Create a metal and ceramic material and assign appropriately

Module 6: Lighting & Rendering

⏳ 1 hour

  • Topics: Point/area/directional lights, HDRI environment lighting, Eevee vs. Cycles settings

  • Hands-on: Light your scene for a product shot and render in both engines

Module 7: Simple Animation & Keyframing

⏳ 1 hour

  • Topics: Setting keyframes, timeline vs. dope sheet, basic interpolation, playblast

  • Hands-on: Animate your mug rotating 360° and export a quick viewport preview

Module 8: Final Project – Showcase Scene

⏳ 1 hour

  • Topics: Scene composition, camera setup, render layers, final output settings

  • Hands-on: Assemble a simple tabletop scene with your modeled object, add camera animation, and render a short clip

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Job Outlook

  • Basic Blender skills open doors to roles like 3D Generalist, Junior Modeler, and Motion Graphics Assistant

  • Widely used in indie game dev, YouTube content creation, and freelance platforms for quick product visualizations

  • Entry-level Blender artists can expect freelance rates of $20–$50/hour or salaries of $45,000–$65,000/year in studio settings

  • Mastery of foundational workflows accelerates progression into specialized areas like sculpting, rigging, and VFX

9.6Expert Score
Highly Recommendedx
This course distills Blender’s vast toolset into an accessible path for absolute beginners, balancing clear explanations with hands-on projects.
Value
9
Price
9.2
Skills
9.4
Information
9.5
PROS
  • Focus on core features without overwhelming options
  • Clear, concise exercises that build a tangible project at each step
  • Covers both Eevee and Cycles to give a taste of real-time and path-traced rendering
CONS
  • Limited depth on sculpting, particle systems, and advanced animation
  • Does not cover Python scripting or add-on workflows

Specification: Blender for Complete and Total Beginners

access

Lifetime

level

Beginner

certificate

Certificate of completion

language

English

Blender for Complete and Total Beginners
Blender for Complete and Total Beginners
Course | Career Focused Learning Platform
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