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Mini Course: Build Rock Paper Scissors with C++

A lightning-fast, hands-on C++ mini-course that guides beginners through building and testing a complete Rock Paper Scissors game.

access

Lifetime

level

Beginner

certificate

Certificate of completion

language

English

What will you learn in Mini Course: Build Rock Paper Scissors with C++ Course

  • Hands-on experience building a classic Rock Paper Scissors game using C++

  • Understand procedural programming concepts applied to game logic

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  • Write modular, testable code by breaking functionality into helper functions

  • Use console I/O and basic C++ standard-library features (enums, RNG, control flow)

Program Overview

Module 1: Course Introduction & Game Demo

⏳ 5 minutes

  • Topics: Overview of project goals and final gameplay

  • Hands-on: Run the completed game to understand end-to-end flow

Module 2: Environment Setup

⏳ 5 minutes

  • Topics: Setting up your C++ compiler or IDE, project structure

  • Hands-on: Initialize a new console-application project

Module 3: Defining Moves & Random Choice

⏳ 5 minutes

  • Topics: enum for Rock/Paper/Scissors, std::rand() setup

  • Hands-on: Implement a function that returns a random computer move

Module 4: Player Input & Validation

⏳ 5 minutes

  • Topics: std::cin usage, input sanitization, error handling

  • Hands-on: Capture and validate the player’s move selection

Module 5: Round Outcome Logic

⏳ 5 minutes

  • Topics: Conditional statements to compare moves and decide win/lose/tie

  • Hands-on: Write a function determineWinner(player, computer)

Module 6: Modularization & Helper Functions

⏳ 5 minutes

  • Topics: Splitting code into reusable functions and headers

  • Hands-on: Refactor outcome and I/O code into separate helper units

Module 7: Game Loop & Score Tracking

⏳ 5 minutes

  • Topics: while loops for repeated play, tracking wins/losses/draws

  • Hands-on: Build the main loop that lets users play multiple rounds

Module 8: Testing & Final Cleanup

⏳ 10 minutes

  • Topics: Manual test cases, edge-case handling, code comments

  • Hands-on: Test various game scenarios and ensure robust behavior

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Job Outlook

  • Junior C++ Developer: $70,000–$100,000/year — apply foundational C++ skills in software teams

  • Game Development Intern: $40,000–$60,000/year — demonstrate basic game-logic implementation in entry-level roles

  • Software Engineer (Entry-Level): $60,000–$90,000/year — leverage modular programming experience for broader application domains
    Knowledge of core C++ concepts and modular code design accelerates your path into real-world development and technical interviews.

9.5Expert Score
Highly Recommendedx
This mini-course walks you through building a complete console game in under an hour, reinforcing key C++ constructs and modular design.
Value
9
Price
9.2
Skills
9.4
Information
9.5
PROS
  • Extremely concise—complete a full project in just 45 minutes
  • Modular progression adds one feature at a time for clear understanding
  • No prerequisites beyond basic C++; perfect as a first hands-on C++ project
CONS
  • Console-only—no GUI or graphics integration
  • Limited complexity—ideal for beginners but not for advanced algorithm practice

Specification: Mini Course: Build Rock Paper Scissors with C++

access

Lifetime

level

Beginner

certificate

Certificate of completion

language

English

Mini Course: Build Rock Paper Scissors with C++
Mini Course: Build Rock Paper Scissors with C++
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