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Tic-Tac-Toe with C++

A concise, project-based C++ course that teaches you to code, test, and optimize a Tic-Tac-Toe game with an unbeatable AI opponent.

access

Lifetime

level

Beginner

certificate

Certificate of completion

language

English

What will you learn in Tic-Tac-Toe with C++ Course

  • Implement a complete Tic-Tac-Toe game in C++, mastering game loops, input handling, and board representation

  • Apply fundamental C++ concepts: functions, arrays/vectors, control flow, and basic object-oriented design

  • Develop a computer opponent using the Minimax algorithm for unbeatable gameplay

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  • Handle game state validation, win/draw detection, and replay logic with robust error checking

  • Structure and modularize code for maintainability, and test game components with simple unit tests

Program Overview

Module 1: Project Setup & C++ Refresher

⏳ 15 minutes

  • Topics: Setting up your C++ project (compiler, IDE), basic syntax review, main() structure

  • Hands-on: Write a “Hello, Tic-Tac-Toe” stub and verify compilation/execution

Module 2: Board Representation & Display

⏳ 20 minutes

  • Topics: Using arrays or std::vector to model a 3×3 grid, printing the board to console

  • Hands-on: Implement and test a function to render the game board after each move

Module 3: Player Input & Turn Management

⏳ 20 minutes

  • Topics: Reading user input safely, validating moves, alternating player turns

  • Hands-on: Build input routines that reject invalid coordinates and place marks on the board

Module 4: Win/Draw Detection

⏳ 25 minutes

  • Topics: Checking rows, columns, and diagonals for a win, detecting full-board draw state

  • Hands-on: Implement and unit-test functions that return game-over status

Module 5: Introducing the Computer Opponent

⏳ 30 minutes

  • Topics: Basic AI concepts, game trees, and the Minimax algorithm overview

  • Hands-on: Code a recursive Minimax function to evaluate board states and choose optimal moves

Module 6: Integrating AI & Game Loop

⏳ 20 minutes

  • Topics: Merging human and AI turns into a continuous game loop, delay and output cues

  • Hands-on: Finalize while loop that alternates human and AI until game-over, then prompt replay

Module 7: Code Organization & Testing

⏳ 15 minutes

  • Topics: Modularizing code into functions/classes, writing simple assertion-based tests

  • Hands-on: Refactor your code into header/source files and add test cases for core functions

Module 8: Conclusion & Next Steps

⏳ 10 minutes

  • Topics: Recap key concepts, suggestions for enhancements (GUI, network play, alternative AI heuristics)

  • Hands-on: Plan at least two feature enhancements to extend your Tic-Tac-Toe project

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Job Outlook

  • Junior C++ Developer: $75,000–$100,000/year — apply foundational C++ skills to real-world applications

  • Game Developer (Entry-Level): $60,000–$85,000/year — use game-logic implementations like Tic-Tac-Toe to demonstrate problem-solving

  • Software Engineer Intern: $50,000–$70,000/year — showcase algorithmic and code-organization skills in interviews

  • Mastery of core C++ constructs, game loops, and basic AI algorithms accelerates readiness for technical coding interviews and more complex system development.

9.6Expert Score
Highly Recommendedx
This course delivers a concise, project-driven introduction to C++, balancing language fundamentals with a classic game-AI implementation.
Value
9
Price
9.2
Skills
9.4
Information
9.5
PROS
  • End-to-end implementation from setup to an unbeatable AI opponent
  • Reinforces core C++ techniques—arrays, loops, functions, recursion—through practical coding
  • Simple test suite encourages good software-engineering habits
CONS
  • Console-only interface; GUI integration (e.g., SDL, Qt) is out of scope
  • Minimax depth is minimal—does not cover performance optimizations or larger boards

Specification: Tic-Tac-Toe with C++

access

Lifetime

level

Beginner

certificate

Certificate of completion

language

English

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