SOLID Principles: Introducing Software Architecture & Design Course Syllabus
Full curriculum breakdown — modules, lessons, estimated time, and outcomes.
Overview: This course introduces developers to the foundational SOLID principles of object-oriented design, guiding you from basic concepts to real-world application. Through clear explanations and hands-on coding exercises, you'll learn how to build clean, maintainable, and scalable software systems. The course is structured into six focused modules, totaling approximately 6 hours of content, with practical demos and a final project to solidify your understanding. Lifetime access ensures you can learn at your own pace and revisit concepts as needed.
Module 1: Introduction to SOLID Principles
Estimated time: 0.5 hours
- Importance of software architecture
- Benefits of clean code
- Evolution from procedural to object-oriented design
- Context setting through analysis of a poorly designed system
Module 2: Single Responsibility Principle (SRP)
Estimated time: 1 hour
- The idea of one class, one job
- Breaking up responsibilities
- Identifying real-world code smells
- Refactoring monolithic classes into cohesive units
Module 3: Open/Closed Principle (OCP)
Estimated time: 1 hour
- Extending functionality without modification
- Using abstract classes and interfaces
- Designing for plug-and-play extensibility
- Implementing OCP in a payment gateway use case
Module 4: Liskov Substitution Principle (LSP)
Estimated time: 0.75 hours
- Ensuring safe substitution of subclasses
- Understanding behavior contracts
- Avoiding misuse of inheritance
- Fixing broken hierarchies using LSP
Module 5: Interface Segregation Principle (ISP)
Estimated time: 0.67 hours
- Designing many small, focused interfaces
- Avoiding 'fat' interfaces
- Creating flexible service contracts
- Designing cleaner APIs for clients using ISP
Module 6: Dependency Inversion Principle (DIP)
Estimated time: 1 hour
- Decoupling high-level and low-level modules
- Using abstractions to invert control
- Implementing dependency injection
- Applying DIP in a notification system
Module 7: Final Architecture & Case Study
Estimated time: 1 hour
- Review of all five SOLID principles
- Integrating principles in an end-to-end system
- Building a mini project demonstrating SOLID in practice
Prerequisites
- Familiarity with object-oriented programming concepts
- Basic knowledge of a programming language (preferably C#, Java, or similar)
- Understanding of classes, methods, and interfaces
What You'll Be Able to Do After
- Apply SOLID principles to write clean, maintainable code
- Refactor legacy systems to improve design and scalability
- Think architecturally when solving software problems
- Design flexible and extensible object-oriented systems
- Build robust applications using proven design practices