Go and C++: Programming in Two Successor Languages of C Specialization Course Syllabus

Full curriculum breakdown — modules, lessons, estimated time, and outcomes.

Overview: This specialization provides a structured, hands-on journey from foundational C programming to advanced Go concurrency and modern C++ development. Spanning six modules, learners will gain deep proficiency in three powerful, performance-oriented languages—C, Go, and C++—with an emphasis on real-world coding, memory management, concurrent programming, and algorithm implementation. The course series includes approximately 81 hours of practical exercises, coding assignments, and projects, designed to build confidence in systems-level programming and prepare developers for roles in backend systems, cloud infrastructure, and algorithm-intensive domains.

Module 1: C for Everyone: Programming Fundamentals

Estimated time: 15 hours

  • Basic syntax and lexical elements in C
  • Compilation process and command-line tools
  • Arrays, pointers, and control flow
  • Functions, storage classes, and data types

Module 2: C for Everyone: Structured Programming

Estimated time: 9 hours

  • Command-line arguments and parsing
  • Structured programming constructs
  • Debugging techniques in C
  • Using IDEs for C development

Module 3: GO Programming for Everyone: Part 1

Estimated time: 17 hours

  • Go data types, variables, and control flow
  • Arrays, slices, and pointers in Go
  • Functions and recursion
  • Memory management and program structure

Module 4: GO Programming for Everyone: Part 2

Estimated time: 16 hours

  • Type declarations and structs
  • Methods and interfaces
  • Concurrency with goroutines and channels
  • Synchronization with mutex and WaitGroup
  • Writing tests and integration testing

Module 5: C++ For C Programmers, Part A

Estimated time: 14 hours

  • Transitioning from C to C++
  • Object-oriented programming principles
  • Container classes and memory safety
  • Implementing Dijkstra’s shortest path algorithm

Module 6: C++ For C Programmers, Part B

Estimated time: 14 hours

  • STL containers and algorithms
  • Templates and generic programming
  • Inheritance and polymorphism
  • Game AI with Min-Max and Alpha-Beta pruning

Prerequisites

  • Familiarity with basic programming concepts (variables, loops, conditionals)
  • Experience in any programming language recommended
  • Intermediate level—best suited for learners with prior coding exposure

What You'll Be Able to Do After

  • Write, compile, debug, and run programs in C, Go, and C++
  • Apply core constructs like pointers, arrays, functions, and control flow across languages
  • Utilize Go’s concurrency model using goroutines and channels
  • Convert C programs to C++ and leverage OOP and STL for efficient algorithms
  • Design and test concurrent applications and performance-sensitive systems
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