Start the UX Design Process: Empathize, Define, and Ideate Course Syllabus

Full curriculum breakdown — modules, lessons, estimated time, and outcomes.

Overview: This beginner-friendly course introduces the foundational stages of the UX design process—empathize, define, and ideate. Through hands-on activities and real-world projects, you'll learn to understand user needs, define problems, and generate design solutions. With approximately 20 hours of self-paced learning, this course prepares you for entry-level UX roles and serves as part of the Google UX Design Professional Certificate.

Module 1: Empathizing with Users and Defining Pain Points

Estimated time: 8 hours

  • Understand the importance of empathy in UX design
  • Conduct user research to identify needs and pain points
  • Create empathy maps to visualize user feelings and actions
  • Build user personas based on research insights

Module 2: Creating User Stories and User Journey Maps

Estimated time: 3 hours

  • Write user stories to capture user goals and needs
  • Develop user journey maps to visualize user experiences
  • Incorporate accessibility considerations into user research

Module 3: Defining User Problems

Estimated time: 3 hours

  • Transition from empathy to definition phase
  • Formulate problem statements to frame user challenges
  • Develop hypothesis statements and value propositions
  • Explore how psychology and human behavior influence design decisions

Module 4: Ideating Design Solutions

Estimated time: 6 hours

  • Conduct competitive audits to analyze existing solutions
  • Use 'How Might We' questions to reframe problems into opportunities
  • Apply the 'Crazy Eights' method for rapid idea generation

Module 5: Portfolio Project: Designing a Mobile App

Estimated time: 4 hours

  • Initiate a mobile app design project using UX principles
  • Apply empathy maps, personas, and journey maps to a real-world scenario
  • Develop a problem statement and generate initial design ideas

Prerequisites

  • No prior design experience required
  • Basic familiarity with digital interfaces helpful but not required
  • Access to a computer and internet for course materials and activities

What You'll Be Able to Do After

  • Empathize with users to uncover needs and pain points
  • Create empathy maps, personas, and user journey maps
  • Define user problems with clear problem and hypothesis statements
  • Generate design ideas using ideation techniques like 'How Might We' and 'Crazy Eights'
  • Begin a portfolio project by applying UX research and ideation methods
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