UI/UX Design With Figma: 5+ Real World Projects Course Syllabus

Full curriculum breakdown — modules, lessons, estimated time, and outcomes.

Overview: This project-driven course guides you through the fundamentals and practical application of UI/UX design using Figma, with a strong emphasis on building real-world projects for your portfolio. Over approximately 15–20 hours, you’ll progress from foundational concepts to advanced techniques, applying your skills in hands-on projects and case studies. Each module combines theory, practical exercises, and feedback to help you design professional-grade digital products.

Module 1: Introduction & Foundations

Estimated time: 4 hours

  • Discussion of UI/UX best practices and industry standards
  • Case study analysis with real-world examples
  • Hands-on exercises in Figma basics
  • Guided project work with instructor feedback

Module 2: Core Concepts & Theory

Estimated time: 2 hours

  • Introduction to key UI/UX principles and design fundamentals
  • Hands-on exercises applying core design techniques
  • Case study analysis of successful digital products

Module 3: Practical Application & Techniques

Estimated time: 4 hours

  • Discussion of best practices in UI/UX implementation
  • Review of commonly used tools and frameworks in design workflows
  • Hands-on Figma exercises for wireframing and prototyping
  • Applying design principles to real-world scenarios

Module 4: Advanced Topics & Methods

Estimated time: 3 hours

  • Introduction to advanced UI/UX concepts and workflows
  • Discussion of industry standards for professional design systems
  • Guided project work with instructor feedback

Module 5: Case Studies & Real-World Projects

Estimated time: 3 hours

  • Interactive lab: Building practical UI/UX solutions
  • Case study analysis with real-world examples
  • Discussion of best practices in project execution

Module 6: Final Project

Estimated time: 2 hours

  • Capstone project development using Figma
  • Application of UI/UX design principles and techniques
  • Submission for feedback and portfolio inclusion

Prerequisites

  • Basic computer literacy
  • No prior design experience required
  • Access to a modern web browser and Figma (free account)

What You'll Be Able to Do After

  • Use Figma confidently for UI/UX design and prototyping
  • Design user-centered digital products meeting professional standards
  • Build and present a portfolio of real-world UI/UX projects
  • Collaborate effectively using industry-standard design tools
  • Apply design thinking and practical techniques to real design challenges
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